Sunday December 9, 2012 - Glasslands Gallery, 8:00pm sharp, 21+
The course will focus on the design and creation of digital musical instruments. Music in performance is the primary subject of this class. We will approach questions such as "What is performance?", "What makes a musical interface intuitive and emotionally immediate?" and "How do we create meaningful correlations between performance gestures and their musical consequences?" Over the semester, we will look at many examples of current work by creators of musical interfaces, and discuss a wide range of issues facing technology-enabled performance - such as novice versus virtuoso performers, discrete versus continuous data control, the importance of haptic responsiveness as well as the relationship between musical performance and visual display. Extensive readings and case studies will provide background for class discussions on the theory and practice of designing gestural controllers for musical performance.
Students will design and prototype a musical instrument - a complete system encompassing musical controller, algorithm for mapping input to sound, and the sound output itself. A technical framework for prototyping performance controllers will be made available. Students will focus on musical composition and improvisation techniques as they prepare their prototypes for live performance. The class will culminate in a musical performance where students will demonstrate their instruments. Students are also permitted to invite other performance to join them on stage.
Papers from NIME class projects
Mizuta Lippit, and Michael Sharon, 2003